🔗 Share this article Exclusive: How Magic's Avatar Set Revives Two Fan-Favorite Tribe-Focused Mechanics Magic: The Gathering enthusiasts frequently enjoy tribal strategies — who has not built an elf strategy once or twice? — and this new Avatar: The Last Airbender Universes Beyond release brings back 2 beloved examples which match seamlessly to its setting. Reappearing Tribal Abilities One first ability, called "Allies," first debuted in the Zendikar and grants buffs whenever more creatures with this type enter play. Meanwhile, "Shrine" represents an enchantment-based subtype that first appeared with Champions of Kamigawa. While not creature-based tribe, Shrines also gain abilities when a player owns more of them on the battlefield. The Return of the Ally Ability While Shrines have been appeared occasionally in recent sets, Allies subtype was far less common — until this ends in ATLA, where this mechanic gets central. Aang must recruit a lot of allies during his quest to restore peace to the world, and there's no better way to show this through an Magic: The Gathering expansion. Revealed Card Preview After the initial set announcement, below is a look of an Ally plus one Shrine card in the new Avatar: The Last Airbender release. Teo: A Fan-Favorite Figure This character is one beloved supporting character from Avatar: The Last Airbender, a young man of Earth Kingdom that resided at the Northern Air Temple following his home was ruined in a disaster, an event that rendered him unable to walk. Because of his father's expertise with engineering, Teo can glide through the skies with his glider, even dares the Avatar in a flying contest. The card Teo reproduces Teo's fondness of the skies along with the Earth Tribe's use on gliders by allowing the player draw and discard whenever you attack with an airborne unit, and additionally boosting your creatures with +1/+1 counters at the same time. Northern Air Temple: A Powerful Shrine Speaking of his home, it appears in the card Northern Air Temple, which drains your opponent's life upon entering the battlefield, based on the number of Shrines you have. The card also drains one more life whenever another Shrine comes onto the battlefield. This appears to be a powerful card, considering the card's cheap cost and valuable enter the battlefield ability. A big drawback of Shrine decks in formats besides EDH is the fact that Shrines are always Legendary, however Northern Air Temple is effective when paired with Sanctum of Stone Fangs, which deals damage to every opponent at the beginning of your main phase. The Welcome Collaboration At a time when crossover products have been garnering significant hate by fans, an iconic series like Avatar could be precisely what Magic: The Gathering needs. Spoiler season has begun, with the full set will be released November 21st.